Description
Space Grunts is a turn-based, top-down, rogue like where all your battles and interactions are handled using your deck of cards.
GAMEPLAY
Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.
Don't want certain cards? don't pick them u…
copyright (c) 2019 OrangePixel - www.orangepixel.net
Space Grunts 2
Product Details
| Release Date: | May 27, 2020 |
| Platform: | Steam |
| Operating Systems: | |
| Genres: | Indie |
| Publishers: | HandyGames , Orangepixel |
| Developers: | Orangepixel |
| Tags: | 2D , Action , Action Roguelike , Action RPG , Arcade , Card Battler , Card Game , Dungeon Crawler , Indie , Pixel Graphics , Procedural Generation , Replay Value , Rogue-like , Rogue-lite , RPG , Sci-fi , Singleplayer , Space , Strategy , Turn-Based |
| Menu: | English |
| Controller Support: | Full Support |
Requirements
Windows OS *: Windows 7 or higher Processor: 2.0 ghz Dual Core Memory: 2 GB RAM Graphics: Intel HD3000 or higher with OpenGL 2.1 support Storage: 200 MB available space Sound Card: OpenAL supported sound card
macOS OS: OSX Lion or newer Processor: 2.0 ghz Dual Core Memory: 2 GB RAM Graphics: Intel HD3000 or higher with OpenGL 2.1 support Storage: 200 MB available space Sound Card: OpenAL supported sound card
Linux OS: Ubuntu 12 Processor: 2.0 ghz Dual Core Memory: 2 GB RAM Graphics: Intel HD3000 or higher with OpenGL 2.1 support Storage: 200 MB available space Sound Card: OpenAL supported sound card
Instructions
In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352
Description
Space Grunts is a turn-based, top-down, rogue like where all your battles and interactions are handled using your deck of cards.
GAMEPLAY
Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.
Don't want certain cards? don't pick them u…
copyright (c) 2019 OrangePixel - www.orangepixel.net















