Description
When White House inquiries to the Scoggins Eraser Co. are answered only with curious puzzles, Nelson Tethers from the U.S. Department of Puzzle Research is sent on the case.
The strange events in Scoggins will challenge every ounce of Tethers’ expertise, and possibly his very wits too, with brainteasers at every turn: mazes, logic puzzles, riddles, and more. He soon realizes that these - along with the clinically pre-occupied townspeople, secret societies, and peculiar sounds from the forest …
Puzzle Agent
Product Details
| Release Date: | July 7, 2010 |
| Platform: | Steam |
| Operating Systems: | |
| Genres: | Action , Adventure , Casual |
| Publishers: | Telltale |
| Developers: | Telltale |
| Tags: | 2D , Action , Adventure , Atmospheric , Casual , Comedy , Conspiracy , Detective , Funny , Hand-drawn , Horror , Interactive Fiction , Mystery , Point & Click , Puzzle , Short , Singleplayer , Story Rich , Surreal , Touch-Friendly |
| Languages: | English |
Requirements
Windows OS *: Windows XP / Vista / Windows 7 Processor: 2.0 GHz + Memory: 512MB Graphics: 64MB DirectX 8.1-compliant video card DirectX®: DirectX 8.1 or greater Hard Drive: 220MB Sound: DirectX 8.1 or greater sound device
Mac OS: Mac OS X 10.5 or newer Processor: Intel Core 2 Duo processor Other: Not recommended for: Macs with integrated graphics
Windows OS *: Windows XP / Vista / Windows 7 Processor: 3 GHz Pentium 4 or greater Memory: 1GB Graphics: 128MB DirectX 8.1-compliant video card DirectX®: DirectX 8.1 or greater Hard Drive: 220MB Sound: DirectX 8.1 or greater sound device
Instructions
In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352
Description
When White House inquiries to the Scoggins Eraser Co. are answered only with curious puzzles, Nelson Tethers from the U.S. Department of Puzzle Research is sent on the case.
The strange events in Scoggins will challenge every ounce of Tethers’ expertise, and possibly his very wits too, with brainteasers at every turn: mazes, logic puzzles, riddles, and more. He soon realizes that these - along with the clinically pre-occupied townspeople, secret societies, and peculiar sounds from the forest …
















