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Blossom: The Seed of Life

$16.99
Can be activated in: United States of America - Check
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Product Details
Release Date: March 9, 2026
Platform:
Steam
Operating Systems:
Genres: Adventure , Indie
Publishers: Pretty Soon
Developers: Pebbledust Games
Tags: Base Building , Exploration , Mars , Open World Survival Craft , Robots
Languages: English, French, German, Spanish, Polish, Portuguese, Russian, Chinese, Chinese, Turkish
Subtitles: English
Menu: English, French, German, Spanish, Polish, Portuguese, Russian, Chinese, Turkish
Controller Support: Full Support
Requirements
Minimum Requirements
  • Requires a 64-bit processor and operating system

  • OS: Windows 10 (64-bit)

  • Processor: X64 Dual Core CPU, 2+ GHz

  • Memory: 4 GB RAM

  • Graphics: 2GB VRAM

  • DirectX: Version 11

  • Storage: 3 GB available space

  • Sound Card: Any

  • OS: Mac OS 12.0

  • Processor: Apple M1 or Intel Core i5

  • Memory: 4 GB RAM

  • Storage: 2 GB available space

  • OS: Steam OS 3

  • Processor: Zen 2

  • Memory: 4 GB RAM

  • Graphics: Any 2GB Graphics Card

  • Storage: 2 GB available space

  • Sound Card: Any

Recommended Requirements
  • Requires a 64-bit processor and operating system

  • OS: Windows 11 (64-bit)

  • Processor: X64 Dual Core CPU, 3+ GHz

  • Memory: 8 GB RAM

  • Graphics: 4GB VRAM

  • DirectX: Version 11

  • Storage: 4 GB available space

  • Sound Card: Any

  • OS: Mac OS 12.0

  • Processor: Apple M4 or Intel Core i9

  • Memory: 16 GB RAM

  • Storage: 4 GB available space

Instructions

In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352

Description

Hi, I’m Thorin — the solo developer behind Blossom, also known as Pebbledust Games.

This is a project I’ve been building on my own, inspired by the games I grew up with — the ones that didn’t constantly hold your hand. You had to experiment, pay attention, and slowly figure things out for yourself. I wanted to bring back that feeling of discovery, in a calm, more relaxing survival experience where the main goal is simple: bring a dead planet to life.

So what exactly is Blossom?

Clear the fog by increasing the pressure and form ice. Melt it into water by raising the temperature. Convert martian dust into soil, then green the planet with algae. Plant flowers and trees to generate oxygen and turn the sky blue. Grow forests and create biomes then create life by incubating insects, birds and animals.

Explore an unknown planet. Travel across Mars on foot, by rover, and through the air, reaching distant regions to find resources or to simply watch the results of your terraforming efforts. Discover abandoned stations, ancient machines, and wrecked ships. Visit orbital platforms, and piece together what happened to Earth and those who came before you.

You play as Blossom, a small but capable robot built to survive where humans cannot. Managing energy is central to gameplay: power your movement, tools, and machines to stay operational in a harsh environment. Playing as a robot changes how you interact with the world. Electricity replaces food, so careful energy management becomes key to progress.

Gather Mars’ resources, refine materials, automate using drones, build tools, machines and structures. Unlock blueprints, upgrade your technology, and construct bases that grow alongside the planet, supporting terraforming, exploration, and survival in increasingly complex ways.

Build and customize modular rovers, attach functional modules like batteries, storage, and mining lasers, and chain them into convoys. Drive across the planet, mine on the go, and create fully mobile or stationary outposts wherever exploration takes you. Your base is not tied to one place. It moves with you, enabling true planetary-scale exploration.

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