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Honey, I Joined a Cult

$21.99
Can be activated in: United States of America - Check
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Product Details
Release Date: September 14, 2021
Platform:
Steam
Operating Systems:
Genres: Casual , Indie , Simulation , Strategy
Publishers: Team17
Developers: Sole Survivor Games
Tags: 2D , Base-Building , Building , Colony Sim , Comedy , Dark Comedy , Dark Humor , Faith , Funny , God Game , Illuminati , Management , Pixel Graphics , Political Sim , Psychological , Resource Management , Sandbox , Simulation , Singleplayer , Strategy
Subtitles: English, French, German, Italian, Korean, Polish, Portuguese, Russian, Spanish, Turkish
Menu: English, French, German, Italian, Korean, Polish, Portuguese, Russian, Spanish, Turkish
Requirements
Minimum Requirements

OS: Windows 7 Processor: Intel Core i5-4690K or AMD FX-8370 Memory: 2 GB RAM Graphics: NVIDIA GeForce GTS 250, 1 GB or AMD Radeon HD 5750, 1 GB Storage: 450 MB available space

Recommended Requirements

OS: Windows 10 Processor: Intel Core i5-7600 or AMD Ryzen 5 2600X Memory: 4 GB RAM Graphics: NVIDIA GeForce GTS 250, 1 GB or AMD Radeon HD 5750, 1 GB Storage: 450 MB available space

Instructions

In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352

Description

In Honey, I Joined a Cult you must build and expand your base, manage your cultists and resources, and increase your faith, funds and following.

Every great cult needs great interior design. Place, design and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options, each with a vital role to play in your cult. From polygraph rooms and spirit chambers to energy spas and the dreaded ministry of alteration.

A cult is only as good as its name. C…

Honey, I Joined a Cult © Sole Survivor Games Ltd, Published under licence by Team17 Digital Limited.

74% · Mostly Positive
74% of the 1361 user reviews on Steam are positive.

May 28, 202610.3 hours playtime at review
It's ironic that the tutorial is ~30 minutes of pause screens and walls of text because this is one of the most simple and repetitive games I've ever played.…

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