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Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real. video 0
Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real. screenshot 0
Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real. screenshot 1

Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real.

$0.99
$0.67
Can be activated in: United States of America - Check
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Product Details
Release Date: May 20, 2019
Platform:
Steam
Genres: Simulation
Publishers: Akupara Games
Developers: Ireneo Mercado , Jeremy Couillard
Tags: Simulation , Surreal
Languages: English
Subtitles: English
Menu: English
Requirements
Minimum Requirements
  • OS: Windows 10

  • Processor: Dual Core 2.4Ghz

  • Memory: 8 MB RAM

  • Graphics: Nvidia GTX 750 or higher

  • DirectX: Version 11

  • Network: Broadband Internet connection

  • Storage: 3 GB available space

Recommended Requirements
  • OS: Windows 10

  • Processor: i7

  • Memory: 16 MB RAM

  • Graphics: Nvidia GTX 980

  • DirectX: Version 11

  • Storage: 4 GB available space

Instructions

In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352

Description

Wander through a shifting simulation that feels both tragic and hilarious. Observe, interact, or simply exist as the world reshapes around you — a meditative, overstimulated reflection on what it means to keep going when everything’s falling apart.

Part video game, part art installation, Sometimes to Deal With the Difficulty of Being Alive… is an interactive loop of coping mechanisms — a place where despair and delight blur into the same texture. You’re not given objectives, just a living space that responds to your presence, your stillness, your curiosity.

Every moment feels absurd: NPCs that sing about heartbreak in glitch-voice harmonies, battlefields that double as therapy sessions, color palettes that shift with your emotional temperature. It’s overstimulation as catharsis — the act of being overwhelmed as a kind of peace.

In the end, it’s not about survival. It’s about resonance. A digital hum that reminds you you’re still here — and somehow, that’s enough.

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